πŸ”ΌLAND Upgrade

$LANDs come with 1X size by default. $LAND upgrade allows you to level up and get a new $LAND out of two $LANDs using an amount of $FARM tokens. This way you can fill your available $LAND slots with better ones and get more $BERRY, eventually more $FARM.

Rules

  • $LAND to level up must be equal. For example, you can upgrade with 1x Sandy and 1x Silty but 1x Sandy and 2x Silty is not possible.

  • No upgrade for 4x $LANDs because that is the maximum level.

Random number

The upgrade process starts with a random number between 0-100. We'll use it for calculations following. Let's define it here:

R = A random number between 1–100

Upgrade price

An amount of $FARM tokens is required to level up. This amount depends on the levels of $LANDs you are upgrading.

This is how we calculate it:

x= 900 (base price) y= 100 (extra price per level) z= 3 (level of your $LANDs)

x + (y * z) = 1200 $FARM tokens required for upgrade

Burn probability

There is a possibility to lose both of your two $LANDs and get nothing in return. This possibility depends on the levels of $LANDs you are upgrading.

This is how we calculate it:

x: 5 (base burn probability) y: 1 (additional burn probability per level) z: 2 (level of your $LANDs)

x + (y * z) = 7%

In the calculation above, if R is lower or equal to 7 then both two $LANDs get burned and the user gets nothing in return.

Level up calculation

Let’s say you want to level up using 1X Sandy Land and 1X Clay Land to get a 2X $LAND.

This is how it works:

x= 60,000 Total Land Supply y = 20,000 Total Sandy Lands z = 10,000 Total Clay Lands

Probability threshold to get a 2X Clay Land

if R is greater than y2 then: you get 2X Clay $LAND (level and soil type up)

otherwise: you get 2x Sandy $LAND (level up).

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